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작성자 Niklas
댓글 0건 조회 65회 작성일 24-05-30 02:02

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Counter Strike New Revealed

Valve finally announced Counter Strike New after weeks of rumors. It's an update to CS:GO that will bring the game onto the Source 2 engine and make some significant visual changes.

It also introduces sub-tick server updates as well as responsive smoke grenades. It's made many armchair gamers crazy, but it looks like an upgrade for the average player.

Smokes

Counter Strike New has a huge update that will change the way smokes work in the game. The changes are being described as responsive smokes and will be a significant game changer. Smokes will expand to fill spaces and move around objects on the map. They will also react to the lighting in the games, making them look more realistic. In addition to these new features, smokes will be capable of interfacing with events in the game that will provide new tactical possibilities. Bullets, for example, will push smoke to temporarily clear sightlines. Hex grenade blasts can also disperse smoke occlusion.

Smokes will now be more dynamic in the game. Smokes in previous versions were a fixed shape and was limited in terms of how far they could go and the amount of vision it blocked. The new smokes will occupy the space where they are located and block more of a player's vision when they are there. This is a major change that will make the game more dynamic and Case revolution give both sides the same view.

In addition to this smokes will also react to the surroundings, weaponry, and lighting in the world. This will make smoke more realistic and allow players to utilize it to gain an advantage over their opponents. This will be especially useful in the chaotic matches that will happen on every map.

Smokes are no longer a one-way. This was a major issue in CSGO, as it allowed players to see the location of their opponent behind the smoke. Twistzz is a well-known CS:GO pro, claims that the new system is a major improvement for competitive CS2 and makes it fairer for both teams.

Other minor changes include adjusting the vertical position of smoke particles to prevent the possibility of seeing through edges, and also changing the smoke overlay images to reflect their camera's position. The expiration of smokes was changed to match the visuals displayed on screen.

Loadouts

Players of CS:GO can now modify their weapon selection prior to the start of every match. The new loadout system allows players to select the weapons that best suit their playstyle and team's strategies. The new system adds depth to the game, as players must balance both the power of their weapons and their utility.

The CS: GO Update includes a number other enhancements and changes in addition to the new loadouts. The buy menu was completely revamped. The old buy wheel was replaced with a grid that can be customized to show all purchase options at once. The grid is comprised of five pistols, as well as five "mid-tier weapons" like submachine guns, shotguns and rifles.

The new system is easy to use and will give players greater control over their weapon choice. It will allow them to choose the weapons that suit their style of play and team tactics the best, aswell being able to experiment with different combinations. They can also compare their loadouts against other players to see how they compare.

While many players are pleased with the additional flexibility, others have complained about it deviating from the core essence of Counter-Strike. There have been concerns over how it will affect loadouts specific to maps and skins for agents based on visibility.

Despite these criticisms the new loadout method will be tested more extensively in the coming months. Some of these issues could be addressed in future updates. It is essential to stay updated for more information.

In addition to the brand new CS: GO features, the new update also includes Workshop Tools that can be enabled through the game's settings menu and allow community contributors to design weapons finishes, stickers, and maps. The update will also live the players who are in violation of VAC rules during matches.

The new CS: GO update is expected to release later this summer. Players can browse the complete list of updates and features by visiting the official CS: GO website.

Sub-Tick Updates

The world of Counter-Strike is constantly updated by the server in discrete time increments called ticks. The smallest gap between a tick's time and the mouse click of a player may influence a shot's accuracy, so Valve is working to ensure that CS: GO feels responsive and smooth. A new video shows one of the game's biggest under-the-hood enhancements, also known as sub-tick updates.

Instead of a 64-tick update every millisecond CS:GO can now use sub-ticks or, as Valve calls them, "micro ticks", to communicate with the servers. The client will record each of these tiny increments and send them to the server. The server will send the updated game state back to players. The servers will know exactly when you fired a shot or jumped or peeked.

While a one-minute video is not enough to explain everything the video explains every piece of information sent by the client is accompanied by a timestamp, and that the server will collect all the information from all players in chronological order before sending it back. According to the video, a CS: GO server will now be able to send up to twice as much information as a 64-tick server.

That means that when the game's tick rate goes up to 128 Hz, it'll be able to process your commands instantly and consistently. It's not only about increasing the tick rate, also, the micro-tick updates will also reduce latency and input lag by guaranteeing that the server is responding to your actions with no delays or glitches.

Obviously, this is only the beginning of the technical improvements Valve is making to the game. Valve is using particles and dynamic smoke to improve how smoke interacts with its environment. It's upgrading all maps with high-resolution lighting, textures, and models. Source 2 tools and features will be used to upgrade all CS Cosmetics and weapons.

Maps

The upcoming update for Counter Strike New will bring new maps to the game, alongside a few classics that are getting facelifts. The updates are being tested in limited beta. The first set of updates includes an upgrade and touchstone map that will not see significant changes to gameplay, while other maps have been completely revamped or rebuilt using the new Source 2 Tools.

Overpass is one of these maps that was modified to make use of the new engine's unified lighting system. The map's eerie underground has been flooded with light to make it more spacious and less congested. Smoke grenades now expand dynamically in order to fill spaces and interact with light.

Another map that's been reworked is Italy that has been given an overhaul in texture lighting, structure and texture. The new version has a more balanced and natural feel as opposed to its predecessor, which was heavily CT focused. In the near future, case Skins fans can anticipate seeing classics like Aztec and Militia revamped.

While many of these maps are still playable in other modes, they're no longer added to the competitive map pool. Train is the only exception since it was removed from Active Duty but will still be played in tournaments. Valve hasn't yet decided whether the other maps that were removed from the pool will be reinstated.

One of the more controversial updates is one designed by Helsingin Sanomat, Finland's national newspaper. The news agency has been a vocal critic of Russia's actions in Ukraine, and the map draws inspiration from the city that was devastated by war in Donetsk. The map is called de_voyna and contains numerous references to the conflict.

The developer will release a set Source 2 Tools for map makers in the future. This will include features such as improved lighting and character read, as well as physical-based rendering that creates realistic textures, materials, and reflections. It will also make real-world objects like doors and case Revolution windows, more simple to create. The update will be released in the summer of this year.

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